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Gifthorse Whitepaper
Gifthorse - En
Gifthorse - En
  • Gifthorse Ecosystem
    • Project Background
    • Our Goal
    • Ecosystem Overview
    • Giftbow
    • VIP Mechanics
    • Achievements
  • Gifthorse Task Center
    • Reward and task types
    • Version History
  • Gifthorse App
    • Gifthorse Key Functionality
    • Partnerships
    • Future GiftHorse Expansion
    • Version History
  • Gifthorse Tycoon
    • Game Economy
    • P2E Concept and Mechanics
    • Loot boxes and rewards
    • Security Measurements
    • Version History
  • GHT Tokenomics
    • GHT + Tycoon
    • Airdrop and AP system
    • Staking
    • Token Economic Model
  • Ecosystem Roadmap
  • Community and Marketing
    • FAQs
    • Our Links
  • Organization Details
  • Project Team
  • Partners
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  1. Gifthorse Tycoon

Loot boxes and rewards

Last Update : 12/3/2025

The game will feature cosmetics that will have a unique effect on various aspects of the game depending on their type and rarity. Common non-cross-wipe items can be acquired directly via in-game store for diamonds, while higher rarity items will only be available from loot boxes.

There will be two categories divided into types:

  • Cross-wipe loot boxes: - Tier-1 Cross-Wipe Loot box - Tier-2 Cross-Wipe Loot box - Tier-3 Cross-Wipe Loot box

  • Non-cross-wipe loot boxes: - Staff loot box - Decor loot box - Shelves loot box

Loot box type

Common Reward

Uncommon Reward

Rare Reward

Epic Reward

Tier-1 Cross-Wipe Loot box

92,40%

5%

2,50%

0,10%

Tier-2 Cross-Wipe Loot box

79,75%

15%

5%

0,25%

Tier-3 Cross-Wipe Loot box

64,55%

25%

10%

0,45%

Staff loot box

85%

10%

4,5%

0,50%

Decor loot box

85%

10%

4,5%

0,50%

Shelves loot box

85%

10%

4,5%

0,50%

Important note: Lootbox drop probability will be fully randomized, which means there is no guarantee that the item will drop after calculated amount of iterations

In future, we plan to release limited promotional cases, where drop probabilities will be specified in dedicated shop tabs, sold within certain time limits or even in batches.

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Last updated 2 months ago